
Assassin’s Creed Valhalla is two stories at once:
Eivor’s Viking saga, and Odin’s ancient truth buried inside her mind.
The game hides layers of Isu history, secret vaults, foreshadowing of Ragnarok, lost kings, and encrypted messages that connect to every piece of Assassin’s Creed lore.
These are the deepest, most intricate secrets hidden across Norway, England, and beyond.
Contents
- Hidden Quest – “The Last Song of the Skald King”
- Hidden Boss – The Mist-Walker of East Anglia
- Hidden Area – The First City Underground
- Hidden Mechanic – Eivor’s “Odin Glitch” Memory Drift
- Hidden Weapon – The Wolf-Father’s Spear
- Hidden Quest – “The Three Tears of Freyja”
- Hidden Enemy – The Bound Wight
- Hidden Area – The Raven’s Echo Sanctuary
- Hidden Ending Variant – “The Path of Two Wolves”
- Bonus Tip – The Raven Memory Trick
- Why Valhalla’s Secrets Reveal the True Story
Hidden Quest – “The Last Song of the Skald King”
A mystical storyline tied to a forgotten Viking ruler whose soul echoes through the Animus.
How to Trigger It:
-
Return to Norway after settling in England.
-
Travel to the snowy ridge overlooking Fornburg.
-
A faint humming chant can be heard in the wind.
Following the sound, Eivor finds a crumpled rune tablet speaking of a King who “sang the world into calm.”
Interacting triggers a vision of the Skald King, a spirit who guides Eivor to three sacred stones across Norway.
Each stone reveals flash images of Odin scolding the king for resisting the Isu’s manipulations.
Finishing the quest rewards the Skald’s Harmony Rune, improving Eivor’s ability to stagger elite enemies.
Hidden Boss – The Mist-Walker of East Anglia
A supernatural foe born from an Isu experiment long forgotten.
How to Encounter It:
-
Travel to East Anglia on a foggy night.
-
Meditate by the ruined Roman fortress.
-
A tall armored silhouette materializes.
The Mist-Walker fights with:
-
Teleporting lunges
-
Smoke illusions
-
Blinding fog bursts
Its movements resemble early Assassin prototypes, implying an ancient Isu test for stealth-augmented warriors.
Defeating it yields the Shroud Fragment, boosting stealth damage and foreshadowing the Isu Shrouds later seen in the franchise.
Hidden Area – The First City Underground
One of Valhalla’s most important lore locations, completely hidden beneath England.
How to Access It:
-
Visit Lunden.
-
Enter the Roman bathhouse’s lower catacombs.
-
Break a crumbling wall revealing a golden-hued vault door.
Inside is a fragment of an Isu metropolis, complete with:
-
Holographic memory panels
-
Isu energy conduits still humming
-
A vision of Odin speaking to other sages about humanity’s “test”
-
An early model of the Yggdrasil supercomputer
This vault radically redefines the power and reach of the Isu.
Hidden Mechanic – Eivor’s “Odin Glitch” Memory Drift
Valhalla quietly tracks how dominant Odin’s influence is inside Eivor.
Unlisted Behavior:
-
During emotional scenes, Eivor’s pupils briefly shift to raven-black
-
Heavy combat triggers faint whispers of Odin’s voice
-
Sync points glow brighter the more the influence grows
-
Killing Order members accelerates Odin’s presence
This system culminates during late-game scenes where Eivor and Odin’s personas begin to merge.
Hidden Weapon – The Wolf-Father’s Spear
An Isu-infused spear connected to Eivor’s bloodline.
How to Obtain It:
-
Reach Snotinghamscire late-game.
-
Enter the hidden cave behind the waterfall near the peak.
-
A spectral wolf leads Eivor deeper.
The Wolf-Father’s Spear rests on an altar of ancient runes.
Its passive ability:
-
Light attacks summon wolf-spirits for additional hits
The inscription reads:
“Father of wolves, father of kings.”
A direct allusion to Eivor’s deeper connection to myth.
Hidden Quest – “The Three Tears of Freyja”
A mythic storyline tied to grief and transformation.
How to Trigger It:
-
Align the sun over Freyja’s Spring in Glowecestrescire.
-
A glowing tear-shaped droplet appears.
-
Collecting it begins a multi-region hunt.
The tears lead Eivor to:
-
A druidic burial
-
A destroyed longhouse
-
A broken lyre in a charred field
Each reveals memories of a woman who lost her family, paralleling Eivor’s loneliness.
Completing the quest rewards the Freyja’s Mercy Charm, reducing damage taken when health is low.
Hidden Enemy – The Bound Wight
A spiritual abomination trapped by early druids.
Where to Find It:
-
During nighttime, travel to northern Sciropescire.
-
Meditate near the standing stones.
A twisted humanoid shape emerges, wailing as if still alive.
It fights with corrupted druidic magic and dark tendrils.
Killing it causes it to dissolve into a pool of green mist, leaving behind a Druidic Heart, improving poison resistance.
Hidden Area – The Raven’s Echo Sanctuary
A sanctuary showing Atreus-like parallels between Eivor and Odin.
How to Access It:
-
Head to the cliffs of Hamtunscire.
-
Look for a raven perched on a stone pillar.
-
Follow it to a hidden cave.
Inside the sanctuary:
-
Echoes of Eivor’s childhood
-
Odin symbols carved into the walls
-
A vision of two ravens landing on Eivor’s shoulders
This room teases the long lineage of reincarnating Isu personas across the AC universe.
Hidden Ending Variant – “The Path of Two Wolves”
A peaceful, secret epilogue tied to Eivor’s identity.
How to Unlock It:
-
Complete all alliance arcs
-
Finish every Animus anomaly
-
Collect every Odin rune
-
Return to Eivor’s grave site in Vinland
Eivor appears in a quiet dream-sequence firelight.
She whispers:
“I walked with the wolf… but I chose my own path.”
The voice of Odin fades out entirely — implying Eivor finally overcame his influence.
Bonus Tip – The Raven Memory Trick
If you stay idle while controlling Synin for 30 seconds, the bird flies to a hidden nearby point of interest automatically.
This was an intentional secret feature built to reward exploration.
Why Valhalla’s Secrets Reveal the True Story
Valhalla isn’t just about Vikings.
Its hidden Isu vaults, Odin illusions, myth echoes, alternate endings, and emotional visions reveal the core theme of the game:
Identity.
Fate.
Reincarnation.
The cyclical struggle between free will and control.
Every secret strengthens Eivor’s journey not as a raider, but as a symbol of humanity trying to break free from the Isu’s ancient grip.

