
Bloodborne is not merely a gothic horror RPG — it is a descent into forbidden cosmic knowledge.
Every cathedral hides a lie.
Every Nightmare hides a memory.
Every Great One hides a tragic purpose.
Buried beneath Yharnam’s blood-soaked streets are the answers to who the Hunters really are, where the plague began, and what the Great Ones truly seek.
These are the deepest, most unsettling, and lore-dense secrets in all of Bloodborne.
Contents
- Hidden Quest – “The Orphan’s Whispers”
- Hidden Boss – The Sobbing Maiden (Nightmare Variant)
- Hidden Area – The Umbral Choir Laboratory
- Hidden Mechanic – Insight-Induced Memory Drift
- Hidden Weapon – The Silvered Parasite Blade
- Hidden Quest – “The Choir’s Last Hymn”
- Hidden Enemy – The Abandoned Infant of Oedon
- Hidden Area – The First Hunter’s Grave (True Location)
- Hidden Ending Variant – “The Moon Child’s Lullaby”
- Bonus Tip – The Lamp That Watches You
- Why Bloodborne’s Secrets Are Its True Horror
Hidden Quest – “The Orphan’s Whispers”
A secret questline revealing the first Hunter who attempted to stop the Fishing Hamlet’s curse.
How to Trigger It:
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Acquire 40+ Insight.
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Return to the Fishing Hamlet entrance.
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A child’s voice whispers: “Help him…”
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Follow the sound to a hidden cave behind the waterfall.
Inside lies the skeletal remains of Hunter Yorik, alongside a blood-soaked note:
“The sound of the orphan’s cry… it never stops.”
Interacting with the remains triggers a memory-echo fight against Yorik’s spirit — a fast, unpredictable Hunter using a broken Burial Blade.
Defeating him grants the Tear-Stained Rune, boosting visceral damage and granting new dialogue with the Oedon Chapel Dweller about “the first broken Hunter.”
This quest reveals Yorik was the first to attempt to break Kos’s curse — and failed.
Hidden Boss – The Sobbing Maiden (Nightmare Variant)
One of Bloodborne’s rarest and most tragic hidden bosses.
How to Encounter Her:
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Reach the Nightmare Frontier with 50 Insight.
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Do NOT kill any Winter Lanterns.
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Walk into the fog lake area calmly.
A weeping woman in tattered white emerges — The Sobbing Maiden, a Lantern who retained her human mind.
She fights by:
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Screaming to induce frenzy
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Summoning illusions of lost loved ones
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Transforming mid-fight into a headless, floating spectral form
Defeating her yields the Frozen Tear, which unlocks unique dialogue from the Doll:
“Such sorrow… may her dream finally rest.”
Hidden Area – The Umbral Choir Laboratory
The Choir hid a forbidden laboratory beneath the Upper Cathedral Ward — much deeper than the known one.
How to Access It:
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After defeating Ebrietas, return with zero Insight.
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A locked door behind the altar becomes interactable.
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Descend into a pitch-black staircase.
This leads to the Umbral Choir Laboratory — filled with:
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Failed celestial fetus experiments
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Choir notes begging for mercy
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A massive glass vat containing a dormant, malformed Great One heart
A final document reads:
“We cannot ascend. We can only imitate.”
This confirms the Choir understood they could never truly become Great Ones.
Hidden Mechanic – Insight-Induced Memory Drift
Bloodborne secretly alters reality based on how much Insight you have — more than players realize.
Unlisted Behavior:
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At 60+ Insight, Hunter’s Dream whispers random names
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At 70+, the moon pulse animation speeds up
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At 80+, shadows sometimes “lag” behind enemies, revealing their true forms
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At 90+, lamps flicker and briefly show the Doll’s face changing expressions
This is the game’s way of showing that the more you “understand,” the more the world collapses into the Nightmare’s true shape.
Hidden Weapon – The Silvered Parasite Blade
A weapon crafted using Kos parasite tissue by a rogue hunter-scientist.
How to Obtain It:
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Defeat the Orphan of Kos WITHOUT killing any slugs in the area.
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Return to the bulging coastline.
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A tiny silver parasite crawls toward you.
Pick it up to receive the Silvered Parasite Blade — a curved dagger scaling with Arcane, able to trigger eldritch tentacle bursts on charged attacks.
The description hints:
“Born from innocence, weaponized by guilt.”
Hidden Quest – “The Choir’s Last Hymn”
A haunting storyline tied to the Lumenflower Garden.
How to Trigger It:
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After defeating the Celestial Emissary, return to the Lumenflower altar at night.
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A Choir member appears as a glowing ghost.
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She asks you to retrieve three “voices” of her fallen choir.
Each voice is a luminescent rune hidden in forgotten Choir sites.
Returning all three spawns a melancholic cutscene of the Choir singing one final song to the stars.
Reward: Choir Halo Rune, increasing Arcane scaling dramatically.
Hidden Enemy – The Abandoned Infant of Oedon
A spectral, half-formed creature heard but never seen — unless you perform specific actions.
Where to Find It:
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After defeating Mergo’s Wet Nurse
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Leave the arena without touching the lamp
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Return 10 minutes later
The room darkens and a tiny, shadowy creature crawls across the ground — crying.
It disappears if attacked.
The description from a hidden note calls it:
“The one Oedon never claimed.”
Hidden Area – The First Hunter’s Grave (True Location)
Gehrman’s real resting place lies beyond the known cemetery.
How to Access It:
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During a Blood Moon, go behind the workshop gravestone
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Follow the faint chorus singing
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A hidden path appears behind a large tree
At the end lies a small, humble grave marked only with a rusty bell.
Interacting triggers a vision of Gehrman comforting a dying hunter centuries ago.
This confirms Gehrman began the Dream not out of duty — but heartbreak.
Hidden Ending Variant – “The Moon Child’s Lullaby”
A secret epilogue after becoming the new Great One.
How to Unlock It:
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Consume all three Umbilical Cords
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Defeat Gehrman
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Defeat Moon Presence
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Return to Hunter’s Dream with 60+ Insight
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Approach the Doll
She kneels and sings a lullaby — not for you…
…but for a crying infant Great One cradled in her arms.
Your Great One form appears as a faint shadow behind her.
A haunting alternate ending confirming the Doll’s devotion now binds her to the new cosmic infant — you.
Bonus Tip – The Lamp That Watches You
If you stand still for 2 minutes near the Cathedral Ward lamp with 80+ Insight, the flame tilts and faces you.
A subtle sign the lamps are semi-sentient “eyes” into the Dream.
Why Bloodborne’s Secrets Are Its True Horror
Bloodborne hides its deepest story not in cutscenes — but in whispers, symbols, nightmares, and the shifting fabric of reality.
Its secrets reveal a world where trauma echoes endlessly, gods seek children they cannot keep, Hunters relive deaths they cannot escape, and insight destroys the boundary between truth and madness.
These mysteries show why Bloodborne endures:
because the Nightmare never ends…
and neither does the story.

